Champion Spawning

=Champion Spawning= Each of the champions have a unique value assigned to them known as their Spawn Threshold. These range from 100k to 250k and determine how many points from their respective minions need to be accumulated to spawn into your lair. A minion awards points when created via merging. Spawning from an Ice Block will not award points and if a level skipped over by Minion Skip only the points of the level skipped to will be awarded.

The Champion categories below will be quite bloated with tables for different useful values. Currently there's only the 2 but I intend to add more. Here's what they mean.

Percentages: The percent progressed by that creature. The most basic and useful info as it will correspond to the progress seen in-game.

Points: The exact point value provided by a creature. Primarily useful for accounting for your champion boosts.

Peasant
The Peasant has a spawn threshold of 150,000 points and receives points from Skeletons, Zombies, and Mummies.

Knight
The Knight has a spawn threshold of 200,000 and receives points from Spiders, Eye Monsters, and Werewolves.

Cleric
The Cleric has a spawn threshold of 250,000 and receives points from Snakes, Bats, and Shades.

Paladin
The Paladin has a spawn threshold of 200,000 and receives points from Banshees, Ghouls, and Imps.

Rival
The Rival has a spawn threshold of 100,000 and receives points from Geese, Abominations, and Demons (a.k.a Beefcakes).